/*
 *
 * System2 Simulation Framework
 * Copyright (C) 2011 - 2012 Jacob Dawid
 * jacob.dawid@googlemail.com
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef SIGNALBUNDLE_H
#define SIGNALBUNDLE_H

#include "serializable.h"
#include "signal.h"
#include "sampledsignal.h"
#include "parameterizedsignal.h"

#include <map>
#include <QList>
#include <QMap>
#include <QString>

namespace System2 {
    /**
      * \class SignalBundle
      * \author Jacob Dawid <jacob.dawid@googlemail.com>
      * \date 12.01.2012
      */
    class SignalBundle : Serializable {
    public:
        SignalBundle();
        ~SignalBundle();

        SignalBundle(const SignalBundle& other);

        QString serialize();
        bool unserialize(const QString& data);

        int numberOfChannels();
        QList<int> usedChannels() const;
        void eraseChannel(int channel);
        void setSignal(int channel, Signal *newSignal);
        Signal *signal(int channel);

    private:
        QMap<int, Signal*> m_signals;

    };
}
#endif // SIGNALBUNDLE_H
